Ferrograde is a tactics game with no initiative order. You and your opponent issue orders to three machines, then watch all six resolve in the same second. Reading intent matters more than reading numbers.
A match is three rounds and fits in four minutes. Loadouts are chosen before the match from a pool you fully own; there is no draw, no pack and no card economy.
Currently in production for a 2027 window. Playtest builds are distributed through TestFlight and Play internal testing — see the careers and community pages for how to join.
Simultaneous turnsPvPShort session
[02]
feed
Trailer
A labelled placeholder until a source is supplied. MP4/WebM, YouTube and Vimeo are all already supported by the frame below.
feed / no source
ANNOUNCE TEASER — FERROGRADE
◻ awaiting source1920×10800:41mp4 / webm
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systems
How it plays
01
No initiative order
Both sides commit blind, then all six machines resolve in the same instant.
02
Four-minute matches
Three rounds, hard cap. Designed to fit a commute, not to hold you.
03
Everything owned up front
Loadouts come from a pool you fully own at install. No packs, no pity timers.
[04]
captures
Screen captures
Landscape and portrait captures take different measures, because they are genuinely different deliverables. Select one to open the viewer.
Swipe to page03 captures
[05]
artwork
Key art and characters
vertical key art
character art
wide key art
[07]
routes
Support, privacy and your account
These are the targets handed to the two stores for this title. Each resolves to a page written for this title rather than a generic help desk.
Support
Technical problems, purchases, lost progress and bug reports, filtered to Ferrograde.