Patch notes
Tidecaller chapter seven: ice, and what it does to a solved board
Ice changes state across turns, which breaks a lot of assumptions players built over six chapters. That was the point.
- published
- written by
- Tidecaller team
- reading time
- 2 min
- channel
- Patch notes

Chapter seven introduces ice. Ice is solid until water has passed next to it twice, then it becomes a channel. It is the first terrain in Tidecaller that changes during a solve rather than between boards.
- 24 new boards across three islands
- Ice terrain with a two-pass state change
- Solution replay now steps through state changes
- Minimal-solution counts recalculated for chapters one to six
Recalculating the older chapters means some boards you had already optimised now show a lower minimum than before. That is a correction, not a nerf: our original solver missed a class of route.
Accessibility
Ice is distinguished by pattern and edge weight as well as colour, consistent with the rest of the terrain set.
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